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1. Announcement:MOSAIC - Issues - in EVE Information Portal [original thread]
Okay, after re-reading my initial post mentioning the patch size being just under 30MB, each time I re-launched EVE, I noticed each time the same froze at 1.1MB, the 30MB would go down by 1.1MB. I was able to finish patching after 14 retries getti...
- by Number One Everything - at 2015.04.28 19:32:58
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2. Announcement:MOSAIC - Issues - in EVE Information Portal [original thread]
CCP Habakuk wrote: Number One Everything wrote: First, the launcher does not seem to want to update my game. I run it, it gets to 1.10MB 3 minutes. After 30 minutes of no progress, I reset the launcher, tried again, same result. Tried restar...
- by Number One Everything - at 2015.04.28 18:51:22
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3. Announcement:MOSAIC - Issues - in EVE Information Portal [original thread]
First, the launcher does not seem to want to update my game. I run it, it gets to 1.10MB 3 minutes. After 30 minutes of no progress, I reset the launcher, tried again, same result. Tried restarting computer, same result. 2 hours in I'm more than a...
- by Number One Everything - at 2015.04.28 14:34:04
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4. Wormhole Selling Service - in Sell Orders [original thread]
Krops Vont's service was far quicker than I expected, very professional, and can't beat the price! Would highly recommend, and will do business with you in the future!
- by Number One Everything - at 2015.04.16 05:01:51
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5. While siggy is down - why not checkout Tripwire? - in Wormholes [original thread]
First, a giant thank you for creating content. Truly, this is a work of art! A question I had about the "flares" feature, allowing users to tag certain systems. After a system has been tagged, when does it reset or dissipate? There doesn't seem t...
- by Number One Everything - at 2015.03.15 01:48:57
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6. EVE on the go? - in My EVE [original thread]
Thank you. Of these 3 apps, have you used them/have a preference?
- by Number One Everything - at 2014.04.21 15:07:00
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7. EVE on the go? - in My EVE [original thread]
Apologies if this is the wrong forum. I looked for a mobile, mods, or API forums first. I was hoping there was an app for BlackBerry preferably, otherwise Android, to monitor skill queues, check mail, etc for multiple characters. I recall a few y...
- by Number One Everything - at 2014.04.21 08:16:00
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8. Sticky:[Odyssey 1.1] Tech 1 Industrials, Round 2 - in Player Features and Ideas Discussion [original thread]
CCP Rise, could you update the first page with the changes mentioned later? I really would rather not go through all 35 pages to check all the changes. I know about the one on page 13, but it would be nice to update the first page because that's t...
- by Number One Everything - at 2013.07.06 04:14:00
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9. Sticky:[Odyssey 1.1] Skill group name changes - in Player Features and Ideas Discussion [original thread]
Deornoth Drake wrote: CCP Ytterbium wrote: Primary and secondary attribute concerns: (more stuff) Still no mention about if you're really intending to change them or not! Due to attribute remapping we do plan ahead about a year (more...
- by Number One Everything - at 2013.07.04 21:14:00
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10. Sticky:[Odyssey 1.1] Skill group name changes - in Player Features and Ideas Discussion [original thread]
If its fine, don't fix it. Spaceship Command vs piloting is a no-brainer. Leave it as command. It sounds better, and if someone is too stupid to know that spaceship command means piloting a ship, they are too stupid to play EVE. Splitting up PI t...
- by Number One Everything - at 2013.07.04 09:52:00
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11. Scannable Ore sites make low/null/WH mining obsolete. - in Science and Industry [original thread]
Vincent Athena wrote: OK, so the new system has been in place for awhile. 1) Has anyone who use to mine in W or Null stopped doing so? Have you continued to do so? 2) Has anyone started mining in W or Null since the expansion? That is, are m...
- by Number One Everything - at 2013.07.03 18:15:00
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12. Compression blueprint research - in Science and Industry [original thread]
I am building a rorqual, and I had a question about the compression blueprints. From the limited knowledge I know about research, as far as the ME research is concerned, I don't need to do any for these blueprints, as it won't make any difference....
- by Number One Everything - at 2013.06.28 06:31:00
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13. Mining Foreman nerfed? - in Skill Discussions [original thread]
Chris Winter wrote: Possible bug with Mining Barge skill not applying since you don't have the prerequisite Mining Frigate skill? What happens if you train Mining Frigate to 3? I seem to recall people saying similar things with Command Ships.....
- by Number One Everything - at 2013.06.28 02:18:00
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14. Mining Foreman nerfed? - in Skill Discussions [original thread]
I did fail at providing data, sorry about that. Three pilots, all in retrievers, T1 strip lasers. Foreman was squad leader/boss/booster. Only T1 mining upgrades. Other two accounts were T2 mining upgrades, and squad members. The squad members ...
- by Number One Everything - at 2013.06.28 00:24:00
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15. Mining Foreman nerfed? - in Skill Discussions [original thread]
I have 3 accounts. One account has Mining Foreman level 5 trained. The other two accounts have better mining skills at the minute though. However, today I fleeted up and started mining like normal, and I noticed that the character with mining fore...
- by Number One Everything - at 2013.06.27 05:15:00
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16. Scannable Ore sites make low/null/WH mining obsolete. - in Science and Industry [original thread]
Having recently setup a POS pre-Odyssey to mine in WH space, along with 2 accounts to clear sites faster, I am seriously reconsidering my original ideas. The largest WH grav sites were worth 3.9B ISK for the Rarified Core sites (largest one) fully...
- by Number One Everything - at 2013.06.27 05:08:00
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17. Have I missed something. Or just been unlucky? - in Wormholes [original thread]
We've cycled the static 11 times in the last 3 days, and fully scanned everything as far as 6 jumps from our system without finding a single low or high. Either someone's stealing all the exits, Odyssey has lowered the spawn rate, or empire kiddie...
- by Number One Everything - at 2013.06.20 18:56:00
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18. Sticky:Dev Blog: New system requirements for EVE - in EVE Information Portal [original thread]
I see dual/quad core processors are now recommended/required. Does that mean we can expect EVE to take advantage of hyperthreading?
- by Number One Everything - at 2013.06.19 15:21:00
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